Starfield getting support from nvidia dlss In future updates. In a blog post, Bethesda claimed that it would address some highly requested features and improve quality of life through a series of regular updates. These include an in-game FOV slider, which so far players have been adjusting by editing a .ini text file along with brightness and contrast controls, and an HDR calibration menu. But before that, the developer has dropped a small hotfix today to help address any ‘top blocker bugs’ that may be interfering with the normal experience in the beloved space RPG. Dubbed version 1.7.29, hotfix improves Starfield performance xbox series s/x By reducing accidents. It also fixes some quest termination bugs.
for now, pc version of Starfield There is a lack of support for Nvidia’s DLSS upscaling technology, which often helps achieve higher framerates in games without compromising visual fidelity. pre launch, amd ‘Confirmed asexclusive partner‘ for the title, which led to the Settings menu only offering the option to enable the AI-powered FSR 2.0 upscaling technology, which has been criticized by players as often resulting in fuzzy textures. Obviously, this caused some controversy and fans started using mods that would enable the feature. to imitate, AMD stressed nothing was going to stop bethesda Now, with DLSS being included in Starfield, it will be coming officially soon.
The studio also expressed interest in adding ‘city maps’ to the game, as the existing blank maps are universally disliked for not providing any real information. This will be added “in the future”. In addition to a dedicated button for food consumption, support for ultra-wide displays – specifically, 32:9 monitors – is also available. Eating food in the Starfield restores a modest amount of HP, but doing so while running is a fairly slow process of adding them to the inventory and then opening the menu. The update will make it so you can press a button to instantly consume food items directly from the table.
“This is a game that we’ll be supporting for years to come, so please keep all the feedback coming!”, blog post Reads. “We are also working together NVIDIA, amdAnd intel on driver support, and each update will include new stability and performance improvements.” The latter, of course, is in reference to reports of poor optimization on the PC version, which was also brought up live television, On the other hand, Bethesda is working on bringing official mod support For Starfield, in which ‘Creations’ will be available for use on both PC and console – similar to fallout 4 And The Elder Scrolls V: Skyrim, It will be released in 2024, with director Todd Howard hoping that more modders will be able to make a career out of it.
Starfield is now available on PC, Xbox Series S/X and xbox game pass,